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Terraria v1.2.3


Description


Added ingame settings menu and many new options.
Fireflies now spawn at night.
You can now rename inventories.

Renamed inventories show the name instead of the picture when hovered over.
Game now loads at saved resolution and even remembers if you use maximized window.
You can now turn platforms into stairs using the hammer.
Added infinite wiring support across the map.
Music notes now come from music boxes.
You can now place switches and levers on walls.
Accessories:
Accessories now have an option to be visible and show on your character. This can be toggled off and on.
You can now dye accessories on the player.
You can now wear vanity wings.
Wings can now be dyed.
You can now change the color of the player's clothes at a dresser.
Added Ctrl + Z, X, C, and V (clear line, cut line, copy line, and paste into line respectively).
Added Shift+Insert, Shift+Delete, Ctrl+Insert (paste, cut, and copy respectively).
Added the ability to mine multiple tiles without resetting the hit count on every tile.
Cactus variations and biome-specific stalactite variations
There are now critter sounds.
Added sounds for Waterfalls and Lavafalls.
Birds are now more likely to spawn in mornings. Each type has several songs to sing.
Players have a longer respawn delay after a non pvp death with a boss alive in multiplayer.
Dark tiles on the map no longer tell you what they are when moused over.
Added upside down slopes.
Upside down slopes spawn in new worlds.
Added several new paint colors: Brown, Shadow, and Negative paint.
Added Team Dye: Changes colors depending on team.
Beetle Armor and Wings, craftable from Beetle Husks which drop from Golem.
Shroomite Digging Claw
Gemspark Blocks
Gemspark Block waterfalls
Womannequin
Added several new wallpapers to the Painter.
You can now craft an animated steampunk tileset out of Cogs.
Added several new weapons racks that can be made at a Sawmill.
All bosses now have a chance to drop a Boss Mask.
Added Waterfall and Lavafall Walls. These are craftable by having a Crystal Ball and glass near a water or lava source.
Bug Net, sold by the Merchant, used to catch and release several critters.
You can now place critters in cages.
Crimson seeds
Added 8 new crafting stations.
Over 100 new furnitures were added to existing tilesets.
Copper Plating, Stone Slabs, and Sandstone Slabs, crafted at the Heavy Workbench
Venom Staff
Super Mana Potions
Added 20 new friendly critters.
Stylist NPC - Sells rare hair dye, new hair styles, and changes hair style and color. (spawns in spider caves).
Traveling Merchant - Will randomly show up once you have at least 2 NPCS and stay for one day. His inventory will always be random and present things he has found during his time spent traveling. He has over 30 different things he can sell.

Changes

Updated graphics for some weapons and accessories.
Each music box now has a unique design.
Reforging cost is now 1/3 the value of an item, instead of 1/2 the value.
Dyes and buckets are now stackable, and ores and mana potions have increased stack limits.
Increased tile limit to 65536.
Replaced Tree 9's graphic.
Saplings are now placeable on all grass types.
Reduced the effect of campfire and heart lantern regeneration.
Ancient Shadow armor drop rate was reduced slightly.
Mana Potions now put a debuff on the player when used, lowering magic damage based on the amount of time left.
Spelunker potions no longer give off light, preventing ore from showing up on the map, and cause ore to be gold colored on the screen.
Hunter potions no longer give off light and will cause enemies to appear in red and friendly creatures to appear in green.
Slightly reduced the chance for rain.
Pyramids are slightly more common.
Waterleaf now only bloom in the rain.
Life crystals no longer spawn in the dungeon.
Drastically increased the drop chance of Keymolds.
Ice Golem now drops a Frozen core that is used with Hallowed Bars to craft Frost Armor.
The Pickaxe Axe and Drax both now require 1 soul from each Mech boss to craft.
Plantera bulbs don't spawn until all 3 mech bosses are defeated.
You cannot summon the Golem until after Plantera has been defeated.
Mech bosses and the Golem have been buffed and the Lizahrd boss rooms are bigger.
Wasp gun damage increased by 3.
Golden Shower and Mushroom Spear nerfed.
Poison Staff and Frost Staff do less damage now.
Crystal leaf does a bit more damage and shoots faster.
Terra Blade, True Excalibur, and True Night's Edge have been increased in damage, and fire beams more rapidly.
Slightly buffed Shotgun, Marrow, Ice bow, and damage from Repeaters.
Rainbow Gun does more damage and its rainbow now lasts 10 seconds.
Buffed Unholy Spear use speed.
Lowered the damage of Chlorophyte Bullets.
Scourge of the Corrupter does slightly more damage.
The Autohammer can only be bought after killing Plantera.
The Hammush can now only be obtained once you have killed a hardmode boss and has had its sale price increased.
Souls and the Gungnir now sell for less.
Chlorophyte is slightly more rare and grows slower.
New hardmode ores are more rare and their tools/armor sets are slightly harder to craft..
The Rod of Discord now takes 1/6 of your life rather than 1/5, and its debuff now lasts 8s down from 10s.
Palladium pickaxe can no longer mine Adamantite and Titanium.
Meteor heads no longer drop loot in hardmode.
Increased Lost Girl spawn chance.
Corruption, Crimson, and Hallow Grass wall spreads further.
Frostburn debuff now does more damage over time.
Added Spectre Mask and Spectre damage set bonus.
Nerfed Spectre Healing helmet.
Spectre Healing Armor now uses more mana instead of decreasing mana usage.
Retinazor shoots lasers a bit slower, and they do slightly less damage.
The North Pole now does less damage and has a cap on its projectiles.
Lesser Mana Potions are no longer craftable. They will always be sold by the merchant.
Tim is now more common.
Increased Bee Gun damage by 1.
Nature's Gift is now slightly more common.
Increased mana usage of gem staves and lowered damage of higher tier gem staves.
Lowered value of Magic Dagger and Beegun.
Destroyer now drops loot on the closest segment to the player
Improved Dryad's world status dialog
Golem and plantera now drop money (15 gold each).
Many optimizations added to speed up overall performance of game.
Bug Fixes
Pumpkin Moon and Frost Moon can now be started when using a Snowman pet.
The game will now verify there is a lihzahrd altar at the end of world gen.
Mouse will no longer function if you have a window over Terraria's window.
Fixed bugs that can potentially waste boss-summoning items.
Fixed bugs that can potentially crash the game.
Fixed bugs in multiplayer.
Fixed bugs involving NPC spawns.
Instead of consuming 2 blocks, extractinating has a chance of giving a smaller amount of money.
Fixed bugs that can be exploited to make boss fights easier.
Invasions can now spawn enemies anywhere near friendly NPCs instead of just the middle of the world.
Fixed numerous typos and text errors.
Fixed coin quickstacking bugs.
Changed how damage/tooltips are generated so weapons get the full damage boost % instead of losing a bit to float precision.
Nurse no longer charges for removing debuffs.
Fixed a bug where moving very large quantities of water could leave some water floating.
Fixed bug where ancient cobalt armor pieces did not grant critical strike chance.
Fixed bug where inactive tiles counted for sticky purposes.
Fixed bug where wings appear too high when on a mount, made hoverboard not appear on a mount.
Fixed many bugs involving reverse gravity.
Fixed two of the floating player bugs where the player is wildly off the surface they are standing on.
Fixed numerous bugs involving liquids.
Fixed bug where you didn't get the set bonus by mixing Ancient Cobalt & Jungle armor pieces.
Fixed archery buff and necro armor tooltips.
Fixed bug where blizzard staff could shoot upwards if you stand in hell's bottom.
Fixed a bug where Crimsand deserts were not making the water show up red.
Mechanical Glove only improves melee damage.
Fixed bug where you cant hurt the clothier with clothier voodoo doll using projectiles (bows / guns / thrown items / spears / flails and so on)
Fixed a bug with guns not shooting bullets with the correct velocity
Fixed bug where spawn rates were higher than intended everywhere rather than when below the middle of dirt layer.
Fixed bugs involving item drops.
Fixed bugs in world generation.
Fixed grappling hook bugs.
Fixed bugs involving reading and/or editing signs.
Fixed a bug where health bars would appear empty when really full.
Fixed bug where Dust would grow massive when you paused the game.
Fixed bug where fairy bell fairy color would not save / load.
Fixed bug where Shadewood Bow could not be reforged.
Fixed bug where Restoration Potion's rarity was lower than Mana or Life Potion's rarity (despite being the same tier).
Fixed bug where platinum candle did not emit light in non-rgb lighting mode.
Fixed bug where piranha gun would chase invincible enemies (blazing wheels and dungeon flails).
Fixed bug where north pole projectile could attain enough gravity velocity to pass through blocks.
Made Frozen debuff not hide your armor.
You can no longer interact with stuff when fullscreen map is open.
Added unimplemented crimson monster sounds.
Fixed general bug with gravity where it did not account some terms for half blocks.
Fixed tile sheet for Water Fountain to remove two bars that vanish when you turn them on. (Jungle/Snow biomes).
Fixed bug where blazing wheels didn't get placed into tiles.
Fixed bug where Crimsand Blocks couldn't be shot out of a Sandgun (added crimsand friendly projectile).
Fixed dirt rod bugs.
Fixed bug where dungeon guardian still tried dealing 9999 damage (and was exploitable thanks to that).
Fixed bug where flesh walls didn't return the item when destroyed.
Fixed bug where gingerbread men dropped yeti head gores for feet.
Fixed errors in NPC dialogue.
Flocko & Elf Copter now both correctly run away at dawn.
Title Screen music can now be correctly captured when it plays from another Music Box.
Fixed auto-pause bugs.
Fixed minor bug with rain sounds.
Fixed bugs involving errors drawing or updating the map.
Fixed bug where certain items would be invisible when using flame dye.
Fixed bug where pirate captains would be dismembered into 5 heads instead of 1 body.
Fixed starfury bugs.
Fixed bugs involving special armor visuals (merman/werewolf/robes).
Fixed issue where magma stone fire particles would apply to bug net.
Fixed bug where chaos elementals can spawn prehardmode.
Fixed exploit where shadow dodge buff wouldn't be removed if its the last buff in a full buff list.
Fixed exploit where you could throw torches to activate hotbar items without costs.
Wearing Frost Armor no longer makes Spiky Ball Traps give Frostburn debuffs.
Spear traps will vanish when reaching the trap, whether it is inactive or not.
Enemy attacks no longer trigger Spectre set healing from hitting friendly NPCs.
Bug where Spectre Staff was trying to chase a Wyvern off the top of the map fixed.
Thorns potion now properly requires worm tooth to craft.
Fixed issue where Ice Torch would not emit light when thrown on the ground.
Fixed a crash when you destroy a teleporter with a chest on top.
Fixed bugs when using Rod of Discord.
Fixed bug where platinum candle was not right clickable.
Fixed torch duplication bug..

Minimum System Requirements


CPU Speed: 1.6 GHz
RAM: 512 MB
OS: Windows XP, Vista, 7
Video Card: 128 MB Video Memory, capable of Shader Model 1.1
Free Disk Space: 200 MB


For a faster download please use Internet Download Manager [IDM] to download the game it will save you a ton of time. Download it HERE

Download Link


Terraria 1.2.3

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